Battlefield Bad Company 2 PDF Print E-mail
Written by James "thebigb82" Bono   
Sunday, 07 March 2010 21:37
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Battlefield Bad Company 2
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Platform: Sony Playstation 3 Entertainment System
Developer: EA Digital Illusions Creative Entertainment (DICE)
Publisher: Electronic Arts
Game Engine: Frostbite
Players: 2 - 24 (online)
Release Date: March 2nd 2010 NA, March 5th 2010 EU

Single Player

The game opens with a flashback to 1944, this is kind of an ode to Battlefield 1942. The problem here is the game seems very dark, I had to change my contrast settings just to see my gun.

This flashback basically serves as a tutorial for how to shoot, run, duck, sprint and strangely it does not cover grenades, maybe they think you know how to throw them, that would be the L1 button.

After watching the ending of this, with something that sounds like Metal Gear Rex and Godzilla had a baby, you are thrown forward in time to meet Bad Company in the snowy wastes of Alaska. Now if you played Bad Company 1 and completed it, you would know that the whole crew turned left with a truck load of gold, this game does not quite explain why they are back fighting the US/Russian War (which is not going the States Way, by the way) or where all their gold has gone.

Gone is Bad Company’s Sandbox style Single Player, it has been replaced with a sort of carbon copy of COD4’s linear missions on different maps. Also gold is not driving these devoted soliders who are now drafted in a group called the Special Assurce Division or something like that. SAD for those that did not get the joke.

The A.I. in places seems fine and works well but when you need them the most they disappear, leaving you to fight hordes of enemies, which you mainly will be doing yourself. Also in some fire fights I had some of the characters deciding to stray into my line of fire, which is blocked by them standing in the way. This stops you in full flow as you cannot kill your fellow Bad Company squad mates, though it's tempting to shoot Sweetwater and Hagar, both very annoying.




Last Updated on Sunday, 07 March 2010 22:26
 

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