GTA V: Over a Year Later

Re: GTA V: Over a Year Later

Postby a3grlmreaper » Sat Dec 20, 2014 1:12 am

Well considering the PS4 has only been out for 1 year... That statement is inadequate, inaccurate, and inapplicable.

There is extreme doubt to your "claims" of performance. https://www.youtube.com/watch?v=Yu3wtz1oVSM

You would already know this if you would take the time to look at what is actually inside your PS4. It has an x86 PC CPU, a standard PC GPU, and the same kind of RAM that you’d find on a PC graphics card. There are a few custom chips on the PS4’s motherboard, but for the most part it’s just a normal PC with some custom software.

The only PC that the PS4 is truly "out performed by miles by" is an Alienware. Which call me crazy, but I really don't see value in paying $2,000 on a PC, when the PS4 is more than adequate.... and more than able to keep up with a PC in a GTA Online lobby for some cross-platform multiplayer.
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Re: GTA V: Over a Year Later

Postby deathbynumbers » Sat Dec 20, 2014 1:54 am

It's not being outperformed by my pc that's for sure. Maybe haytreds special dell, I don't know. Think he only uses that for porn.
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Re: GTA V: Over a Year Later

Postby SmellyUndies » Sat Dec 20, 2014 3:12 am

The PS4 being out for a year means nothing apart from, PC has had another year to better itself even more.
I know the PS4 hardware a lot.
I know the PC equivalent if it as well, because I deal with building computers.

The AMD processor uses PC architecture x86, clock speed of about 1.6GHz and has 8 weak cores, not as strong as PC quadcore, AMD "Modified" (in other words, clocked slower) Radeon GPU. GDDR5 8GB Ram and a 500gb 2.5" 5400RPM HDD.

The PC equivalent is a either
An AMD 4130 or 4300 will the clock speed slowed WAAAAAAY the fuck down and probably a couple of cores disabled or an AMD APU. -These a very low range processors when you have to factor in those 8 PS4 cores are very weak in comparison to PC 4 core.
Graphics card of around an AMD Radeon 7850 - A moderate, low, moving into mid range GPU.
8GB GDDR5 RAM - Usual amount of RAM for a PC.
And Whatever a HDD is a HDD

The PS4 CPU is not an average PC CPU, far below average.
PS4 GPU is lower end, borderline mid range GPU that would be used in Budget builds below $450
8GB of RAM is standard for PC, but PC is moving towards 16GB depending on what you do for a career and your lesiure.

Also Alienware is garbage, you're wasting money when you build a computer that's more powerful and cheaper to do.
They charging so much extra for their logo and them making it, it'd be moronic to buy their product.

Another reason it's out preformed by miles is again, because if you build it yourself, you save money on parts and for cheaper you can build something which is superior.
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Re: GTA V: Over a Year Later

Postby SmellyUndies » Sat Dec 20, 2014 4:07 am

Also your video you provided, is compressed and they also slowed the video down so you wouldn't be able to tell the difference in frame rates, that's another factor in why PC and Consoles can't join GTA amongst other games.
The textures on the PS4 are slacking in detail as they would because the PS4 GPU isn't an incredibly strong one.
Particle effects from the rain and lighting and definitely lowered as well as thinned out to make it appear similar to the PC version.
The ground textures are reduced quite a lot too, and when he was moving you could see they were completely fuzzed out unlike the PC version where they stayed them same as he moved.

Textures are one of the least intensive settings, the real challenge to prove the difference is the after effects such as rain, lighting, motion blur, aa, ambient occlusion and other things.
This video shows nothing because it's a video that's been compressed and edited so much so these things aren't as noticeable.
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Re: GTA V: Over a Year Later

Postby deathbynumbers » Sat Dec 20, 2014 4:42 am

I think though to be fair you'd struggle to get a pc that could play ps4 quality games for the same price, 350 pounds is nothing in pc terms. I'm fairly happy with it, but I've seen what a high end pc can do for textures and things like hair etc. It's way in advance of the ps4.
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Re: GTA V: Over a Year Later

Postby a3grlmreaper » Sat Dec 20, 2014 5:32 am

SmellyUndies wrote:The PS4 being out for a year means nothing apart from, PC has had another year to better itself even more.

It means a lot actually, since you claim PC has "had a noticeable difference for 4 years"

over a console that has only been out for 1... Do you see the logic issue, or should I ask Mushashi for a sarcastic .gif that makes it clear?

So in what universe does a 4 core processor outperform a 6 core? (given that 2 of the 8 strictly handle the OS)

In terms of the cross platform, you need to factor who the audience is. The PC end will range from custom built, gaming workhorses... to off-the-shelf, average PC's... to 3-year-old stock PCs, playing average games during boring college lectures.

Rockstar is going to want to have their product open to the largest possible audience, so alone, it won't be a product that strains the most advanced PCs. You seem to underestimate how many people are still trying to game on Intel Dual Cores.

Cross platform is popping up all over the place with fewer issues than ever before. The consoles easily rival mid-range PCs, and any attempt to argue that would make you a mere fool.

Both consoles have eight gigabytes of RAM for all system functions including graphics. Computers can offer more raw memory but have specific hardware assigned to the system (DDR3 or DDR4 RAM on the motherboard) and to graphics (GDDR3 or GDDR5 on the video card).
That means games designed for the new consoles have access to far more video memory than a mid-range computer.

When you build a gaming PC, you are easily looking at a minimum of $300 for one that MIGHT be equal to the next-gen consoles. On top of what you paid for the laptop itself. A PS4 has a $400 price tag... and it already has everything you need. (Other than perhaps an HDD, which I highly recommend upgrading)
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Re: GTA V: Over a Year Later

Postby SmellyUndies » Sat Dec 20, 2014 6:14 am

You really think this hardware the PS4 is new?
AHAHAHAHAHAAHAHAHAHHAHAHAHA
The hardware apart from the RAM had been released around 3 - 5 years ago depending on which specific part.
It's very dated in terms of hardware life spans.

Simple. The clock speed.
You think about it, those cores running at 1.6GHz, compared to a 4 cores running 3.4GHz+.
The PS4 is using 8 cores at slower clocks compared to lesser cores with higher clocks because it's low power and heat efficient for that tiny little box that can't be upgraded or changed outside of larger HDD or a new face plate with Tickle Me Elmo logos.
A quad core PC will definitely out preform the PS4 because they have their own work arounds which can added, extra fans, after market coolers and a larger chasis to allow air flow.

Also yes it will, the PC version will definitely stress high end PC's.
Because that's the whole Mustard race thing, GTA V is going to cater to them with Ultra settings, 4K resolutions - 8K resolutions will be modded in if it's not already provided, it'd be optimized out the Wazoo for everyone.

Where have cross platform games between PC and console being springing up recently eh?
Because if you're just suggesting things like a PC game being able to be interacted by a mobile device functioning a map as cross platform example then that makes you a fool for adding it to the discussion between Consoles and PC.
The latest one is Street Fighter but when was the last game to have Console > PC and vice versa support?
Probably a 2D game or Portal 2... maybe FF if I'm not mistaken that one of those games had cross platform somewhere.

Also your problem with your computer price that MIGHT be able to match a PS4 is the fact you suggested a laptop.
You may indeed find a laptop that is slightly over $300 that would equal a PS4, with trouble of course.
But, as I said, if you made your own budget PC rig, you could most definitely equal/better a PS4 with ease for a lesser if not the same cost.
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Re: GTA V: Over a Year Later

Postby a3grlmreaper » Sat Dec 20, 2014 8:40 am

Is that really the best way you can cover yourself? Alright... time to find the .gif

Also, you do realize that clock speed is a meaningless comparison, right? You also need microarchitecture, cache size, and multiple other factors.

And no... once again, they are going to aim for the average, not the elite. You're thinking like a fan boy, not like an entrepreneur. You will see next week when the specs are released.

Tom Clancy's The Division is one of the first ones to come to mind.

Another fun fact: The companies usually sell their consoles for a loss. The PS3 had about $800 in components, yet retailed at around $500 on initial release. They make more money of game dev licenses. We'll say $20 each game sold, for right now.

Take every game you bought new, multiply it by 20, and that is what you, alone, gave Sony. The key is to get more people to buy the console and sell more games for it, so take a quick loss on the console itself.

Even custom building, you will pay that full $800 to get the specs a PS4 has.
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Re: GTA V: Over a Year Later

Postby SmellyUndies » Sat Dec 20, 2014 10:01 am

You'd need a .gif to hide the fact you have no retort to the fact the hardware is outdated.
That says something.

Thinking like a fanboy?
I'm thinking their audience, the 10's of thousands of people who signed a petition getting this game.
The possible 100,000 that'll buy it day one.
A majority of those people will be Steam PC users.
And going off the hardware survery's Valve releases directly after they sample one, the so called "fanboy" ideals, are the bigger picture here.

Sure you can have your Dual core Pentium users with their Windows XP, 2-4GB of RAM that'll buy the game, they may be able to play the game, lowest possible settings with every possible option taken down to the lowest notch, editing game files for render distances so they can achieve silky smooth 30FPS that our consoles are subjected to.
But the vast majority will be mid high range - PC fat Ultra rigs, and Rockstar will pump every possible core and piece of that CPU and GPU to it's cross fired bridged content.

The Division is an example which I said is a horrid one to bring into this discussion.
You're linking a console with a phone/tablet or PC and phone/tablet, not a console and a PC.
One is using a map interface, the other is seeing the game in full 3D at 1080p with great graphics - or at least what Ubisoft calls graphics.

Custom building equivalent of PS4 @ $800?
Are you having a laugh?
The PS4 makes a profit off selling the console alone.
Even when you factor in the cheaper price they pay per part because of mass production, the cost is MUCH MUCH MUCH MUCH MUCH cheaper than that.
Even if I made a PC build the same using the extortionate prices it is for parts to buy in NZ,
I would fall way below that money converted into NZD and still out preform the PS4.
The US where the parts are cheaper and you have places like Newegg sitting around online, you can build a PC a lot cheaper and a lot better than the PS4 for less than your $800 price tag.
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Re: GTA V: Over a Year Later

Postby deathbynumbers » Sat Dec 20, 2014 10:18 am

Forbes in November 2013 said the ps4 component and manufacturing cost was $18 below the rrp. The ps3 was sold at a loss for a long time, but the ps4 was designed to be a lot cheaper to make. Sure if you factor in r&d and marketing it probably still took a while for it to be profitable in raw component and labour costs it always was.
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