Metal Gear Online

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Re: Metal Gear Online

Postby Kruunkk_kelsey » Wed Oct 07, 2015 10:03 pm

Musashi1596 wrote:
Kruunkk_kelsey wrote:I went to play it last night after I got off work and it was down for maintenence as soon as I tried to join a match. :/

Is anyone gonna make a clan for mgo3?
I would, but unfortunately it seems the clan system has been completely removed.


Oh wow unless they said differently they will probably put them in later. I remember mgo 2 took awhile to get the full features. I hope anyways.
They need to change it to Metal Gear Solid V: The incomplete Pain. :lol:
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Re: Metal Gear Online

Postby Lieutenant Fatman » Thu Oct 08, 2015 7:00 am

True, I think it was a while before it had clan features so hopefully this will be the same.
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Re: Metal Gear Online

Postby Musashi1596 » Sat Oct 10, 2015 5:55 pm

Finally unlocked a new handgun, but I can barely play the game. Introducing stealth as a general item has ruined it.
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Re: Metal Gear Online

Postby Kruunkk_kelsey » Sat Oct 10, 2015 6:19 pm

I like it in many ways, but the walker gears are annoying.
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Re: Metal Gear Online

Postby Musashi1596 » Sat Oct 10, 2015 6:21 pm

Kruunkk_kelsey wrote:I like it in many ways, but the walker gears are annoying.
It's mainly the walker gears and stealth that are pushing me away from the game at the moment. They need to address them, and quickly.

Well, stuff like this too
https://twitter.com/Musashi1596/status/ ... 5237027840
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Re: Metal Gear Online

Postby Treehugger » Sat Oct 10, 2015 7:10 pm

Man the walker gears are a pain in the ass. I don't mind the stealth as much though.

Anyone know when you get that fulton device and for what class. I don't know what its called. Its like a mine that shoots a fulton at enemies who pass by. I would imagine that might be effective against the walkers. I also got CQCd this morning while I was spawning. You are invincible while you are spawning, but you can't move for like 2 seconds after you spawn. An enemy was near me and just waited the second he could grab me I was stunned and fultoned away.

Edit: Apparently its called a Fulton Trap.

Edit 2: Never mind in the game they changed it to Fulton Cannon it unlocks at level 33 for Enforcer and 17 for Infiltrator. Scout may be 31?
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Re: Metal Gear Online

Postby Kruunkk_kelsey » Sat Oct 10, 2015 8:40 pm

Musashi1596 wrote:
Kruunkk_kelsey wrote:I like it in many ways, but the walker gears are annoying.
It's mainly the walker gears and stealth that are pushing me away from the game at the moment. They need to address them, and quickly.

Well, stuff like this too
https://twitter.com/Musashi1596/status/ ... 5237027840

I kinda feel the same way. I really wanna like this but I'm not feeling it.
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Re: Metal Gear Online

Postby Lieutenant Fatman » Sat Oct 10, 2015 9:24 pm

I'm sticking to cloak & dagger mode for the time being. No walker gears on that thankfully. And people are less likely to run around like it's Call of Duty when they only get one life. Great fun, although I agree the stealth being a general item is a bit of a pain at times.
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Re: Metal Gear Online

Postby Kruunkk_kelsey » Sat Oct 10, 2015 10:28 pm

Yeah I think that is a problem is people treat is like a run and gun game but it's suppose to be tatical. I do prefer the stealth game mode more.
Might be more fun of we party up and play cause I keep getting stuck with randoms. :/
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Re: Metal Gear Online

Postby Musashi1596 » Mon Oct 19, 2015 7:55 pm

https://www.change.org/p/mgo2%E3%81%AE% ... to-ps4-mgo

Glad I'm not the only one who isn't pleased with the new MGO

Might just have to write a review
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